1.C++ Primer 中文版(第四版)
2.More Effective C++中文版
3.Effective C++中文版
4.算法Ⅰ-Ⅳ(C++实现)——基础、数据结构、排序和搜索(第三版)
5.C++标准程序库—自修教程与参考手册
WINDOWS资料(必看)
1.Windows 程序设计(第5版)(上、下册)
2.MFC Windows程序设计(第2版)
3.Windows核心编程
4.Win32多线程程序设计
网络资料(网络方向必看)
1Windows网络编程
2.多玩家游戏程序设计
3.ACE程序员指南——网络与系统编程的实用设计模式
4.C++网络编程 卷1:运用ACE和模式消除复杂性
5.C++网络编程,卷2 基于ACE和框架的系统化复用
6.网络游戏服务器编程
2D/3D资料(2D/3D方向必看)
1.游戏编程入门
2.Direct3D游戏编程入门教程(第二版)
3.DirectX高级动画制作(附CD—ROM光盘一张)——Premier游戏开发丛书
4.3D游戏编程大师技巧
5.3D Math Primer for Graphics and Game Development
专题资料(选择看不分顺序)
1面向对象的游戏开发
2.游戏开发物理学
3.游戏编程精萃1-4
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